Dead Rising 2 – Review

It seems that zombie-themed video games have become the latest fad within the gaming industry. Whether it’s in the form of a first-person shooter like Valve’s Left 4 Dead, or in a satirical Western such as Rockstar’s Red Dead Redemption: Undead Nightmare, gamers can’t seem to get over that crave for the zombie apocalypse.
Capcom’s Resident Evil series may have been the first to bring the undead theme onto home consoles, but aside from RPGs and First-person shooters, survival horror is one genre that hits home for me. So when I heard that Keiji Inafune (creator of the Megaman series) was returning for another Dead Rising project, it was hard not to be ecstatic; I mean, where else could you fend off against a horde of zombies using a nailed bat while wearing a green mankini? I’m also glad that they fixed the text-size issue that was prevalent in its predecessor.
While DR2 may still suffer from a few flaws in its gameplay, it is quickly forgiven with its extensive replay value, multiple scenarios, item creations and the ability to repeatedly smack zombies with a foam hand while wearing a purple bonnet. Dead Rising 2 was definitely the funniest and most amusing game to hit the market in recent memory.
You play as Chuck Greene, a motocross superstar whom is part of a fictitious reality show called ‘Terror is Reality.’ Since the onset of the outbreak, Chuck’s wife contracted ‘zombie-ism’ along with his daughter, Katey becoming infected from a zombie bite. In turn, this required that Katey be given a daily 24-hour dose of Zombrex to keep her infection-free.

But as can you expect from a zombie-related theme, a zombie uprising ensues and Chuckie is blamed for it. Thus, it is up to Chuck to not only save the day but to also clear his name of any wrong-doing. This requires searching for survivors, eliminating psychopaths and finding Katey the much needed Zombrex. As an added stress, you are only given 72 hours to clear your name before the military comes out to rescue you and your cohorts.
Dead Rising 2 is very much in the style of its predecessor but is also mixed in with the vein of Zack Snyder’s Dawn of the Dead (2004).
Presentation:
DR2’s setting takes place within Fortune City, a Las Vegas-like locale chock full of casinos, malls, bars and hotels; but as you can expect, zombies are literally everywhere. Starting from your safe house, you leave for your primary missions and side quests via an aqueduct and onto Royal Flush Mall. Your missions come in to you via radio and you are given a fixed amount of time in completing these missions. To ascertain on the time you have left, players have access to their personal watch and a map to help determine the remaining timeframe for a mission and a particular mission is located (via an onscreen arrow). This ranges from finding Zombrex to saving survivors from their impending doom.
Eventually, Chuck’s world expands from not just the mall but to neighbouring areas, and, all in all, the game looks good. Fortune City is expansive with much to do and with plenty of ways to kill off zombies. At any location, you will face major hordes of zombies but may come at the expense of frame rate issues and severe loading issues. It is strongly recommended that you install this game onto your console if you happen to own one. The PC version on the other hand runs much more smoothly in comparison with the home consoles.

Graphics:
In comparison with its predecessor, DR2’s graphics have been vastly improved. Not only has small-text syndrome been removed, DR2 is successful in having being able to handle hundreds of zombies on-screen at any time without any slowdown. However, occasionally, there will be moment where a slow framework will kick in thereby hampering the performance on the gameplay. That being said, it is easily overlooked given how fun this game is.
The gore factor has been immensely stepped up. Here, within a matter of seconds, Chuck’s outfit could easily be gunked (yes, gunked) with blood after pummelling through dozens of zombies. Additionally, animations could also be improved as some of the character movement appear stiff and clunky. But nevertheless, DR2’s textures, color schemes, character and zombie models more than make up any short-comings that may be present throughout DR2.
DR2 is filled with over hundreds of interactive items all scattered throughout Fortune City. This can range from coat hangers, shotguns, footballs, wine bottles to vacuum cleaners. Additionally, players can also swap outfits. These include thins such as a tuxedo, a cocktail dress or even a knight’s armor. Character customization is at its prime with this game and brings an excellent variation to the game.
Music:
The voice acting for the most part is both good and somewhat campy. This was perhaps Capcom’s attempt at bring a lil’ light comedy to a horror game. Given the subject matter, when you’re dealing with hundreds of zombies and a casino-like environment, sounds effects is what you are mostly going to hear. The cracking sound to a zombie’s cranium from a nail bat is quite satisfying.
The overall score and background is mostly forgettable, but occasionally during boss battles, players will get to experience some heavy metal tunes which add some atmosphere and intensity to the game.

Gameplay:
Dead Rising 2 makes an interesting attempt of blending RPG elements along with action elements from a third-person view. Not only do players have access to a vast arsenal of weapons, players are also able to ‘level up’ Chuck Greene and improve his current status. This is managed through the use of PP which serves as experience points and when enough PP is gained, the player reaches a level. Naturally in the beginning, Chuck has slow speed, low health, few inventory slots and lacks any tactical moves against zombies. Later through time, Chuck will eventually become more mobile, perform special moves like tackling and gain more inventory slots to carry weapons and healing items. But like any other RPG, PP can normally be gained through defeating zombies as well as psychopaths. Each ‘psychopath’ in DR2 carries their own unique pattern that players must figure out before being able to successfully defeat them. This can either be a blessing or a curse depending on how patient you are.
Another new entry to Dead Rising 2 is the ability to combine weapons together to create a special weapon. Not only do these weapons increase the amount of PP per ‘thwack!’ it brings a nice touch to the gameplay. In order for players to create such weapons, it requires of use of acquiring combo cards. These combo cards can either be acquired through levelling up, saving certain survivors or successfully completing primary missions. The amount of variety that players get in being able to kill zombies is alone worth the purchase.
Another important resource is Dead Rising’s time clock; this is criticized by many as being a hindrance to gamers as it creates the feeling that players need to rush in order to finish certain missions thereby undermining of the whole aspect of ‘exploration.’ Failing to beat the clock on certain occasions could either result in either a ‘game over’ for players or losing an opportunity to garner more PP from saving survivors. However, one must bear in mind that DR2 also contains multiple endings designed for multiple playthroughs. Players are more than welcome to return to this game for a second round with their current status intact and complete any other missions that they may have missed.
DR2 also provides an interesting multiplayer element to the game where players can even cooperate together to bring down zombies. Or, if players are interested in a more competitive approach, there is also the ‘Terror is Reality’ mode where players can compete together in a set of mini-games such as ploughing down zombies with a bike. But the bottom line here is that the multiplayer is just another added incentive. Like in Bioshock 2’s multiplayer, it’s nice to have but just not needed.

All in all, Dead Rising 2 is a great game and while it carries a few flaws such as stiff voice acting and crappy load times, you are not going to find any other scenario where you can hunt down zombies at your leisure while playing dress-up. Moreover, with over 5 different endings, DR2 encourages players to relive the zombie apocalypse over and over until their hearts content. Or perhaps until Dead Rising 3 returns….
My rating: 8/10.








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