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The Viking Gamer – Critiquing games doesn’t mean I can’t enjoy them you dim-witted bastards.

8:42 pm in Games, Rant by Viking Gamer

I was out the other night with people that I loosely call ‘friends’. I didn’t immediately want to kill them and they were far, far too poor for me to pillage. I was happily munching on my entree (Polar Bear ribs in meat sauce {the juice squeezed from a variety of other meats}) and the ‘friend’ sitting nearest to me asked me about a movie that I saw, Cowboys and Aliens.

After the red haze faded and the waiter swept up what was left of my meal off the wall and broke down the table into smaller bits so as to make it easier to carry outside, my friend said that he felt sorry for me. Read the rest of this entry →

by Andymac

A BRIEF TREATISE ON THE HANDKERCHIEF.

7:34 pm in Rant by Andymac

A BRIEF TREATISE ON THE HANDKERCHIEF.

By Andy Mac

 

A cold blustery English evening it was, in the midst of what many of the locals have manically come to call ‘summer time’. Taking refuge in a local tavern with two friends of lasting and quite sufferable acquaintance I found myself suddenly in need of relief. My less than robust frame had endured as much as it would bear from the shivering air that now and again penetrated even to the remote corner of the tavern we had sought out so far from the entrance. So thrusting my hand into the left back pocket of my jeans I gingerly wrapped two fingers around a knot of buttock warmed 100% cotton, and wisped it out to let fly some sweet relief for my poor overcrowded nasal passages. Read the rest of this entry →

by Wassim

Altered sayings and Ideas and innovation: The FPS genre.

12:23 pm in Rant by Wassim

 

I never quite understood the saying, “When one door has closed, many others will open”… Read the rest of this entry →

by Wassim

Mini Spartan tale: part 3. Also part 1 and 2 for catchups

7:20 pm in Rant by Wassim

 

Well I had previously been posting up this series/mini comic/etc? in the forums, I found that this part was too big to upload for the forums, no matter how much I did to reduce the file size, including decreasing quality, compressing, saving to different file types, splitting it up and even watching funny videos on Youtube. Wait, that last one was for when I (temporarily) gave up on uploading…

Anyway,So here I am, posting part 3 in the rant section now. Also, I thought that, since I posted one part, I might as well begin posting every part after that, in the rant section now, rather than the forums. So yes… I will be doing that….from now on…

On to part 3: (If you want to see the previous two parts, they are below this one. I figured I’d put them in so all the parts up to now, would  officially be in the rant section) Read the rest of this entry →

by Wassim

Big surprises and Pokemon rant No.1. Oh and I’m back

1:32 am in Rant by Wassim

What’s happening to the world? Anarchy? Chaos? Disorder? Pandemonium? Mayhem? Havoc? An overuse of synonyms? Loss of quality in banana cake production?

No.

None of this. Read the rest of this entry →

by Wassim

Muffin Break: The Origins of Gaming and the Science of Slow Motion.

9:49 pm in Rant by Wassim

If you decide to slide down a rooftop or break into a window in slow motion, then for the few seconds your sliding or jumping etc the entire world would have gone slow motion as well. However if it didn’t, then you would be forever stuck in a world a few seconds behind the present. Furthermore, what if others were also capable of this feat? If multiple people used slow motion they would each be stuck in dissimilarly timed worlds, some more delayed than others. This would disrupt the time continuum and subsequently result in complete chaos and disaster.

I’m sure this explains quite a lot. Don’t you remember all those times you could have sworn the world went in slow motion? For example when you were playing soccer and readying yourself to shoot, but everything slows down and you look around and go “Holy, son of a beandip, nasty little mother frito, dog omelett! Argh! Hamlet! Clock! Brazil nuts! Am I in a FIFA trailer or something?” Then time regulates itself and your busy looking around so you trip over the ball and look like a complete idiot.

And the time something was caught in your hair and you reach to take it out whilst looking in the mirror. Before you can touch your hair, time slows and you’re like “Hell yeah, now I’ll never miss”.

You must be wondering why I am discussing such interesting ideas.

Well that makes two of us.

On to the core topic. Do you remember back in the GameCube and PS2 days? Where everyone was playing GTA San Andreas and constantly using those cheat codes so much that they began to learn the movement of their fingers off by heart? For me this resulted in the involuntary simulation of this action of putting in cheat codes, but without the controller, making me look like I had overdosed on caffeine.  And then there was Final Fantasy X and VII, Kingdom hearts 1 and 2, Super Smash Bros Melee…

Think even further back than that, if you were alive that is. Back to the Nintendo 64 and the first Playstation. That was the era of timeless classics such as Banjo Kazooie, Ocarina of time, Mario Kart 64, Metal Gear solid, Tekken, Crash Bandicoot, Super Mario 64 etc. If you can still appreciate how good those games are now, it shows what a truly good game can do. It makes an impression or imprint that you never forget, life-changing. I myself remember the Diddykong racing days, either in a boat, plane or car, never bored, racing bosses like walruses and big ass bananas. And there was that Elephant that stood on two legs, flying around on a magic carpet. He was supposed to help you out, but dammit he was hard to get to. He was and is still the most evasive elephant in gaming history.

Can you think back even further? The Super Nintendo? Super Mario, Mario kart and Street Fighter? I’m not sure if it was on the SNES or the NES, but who could forget the pipe in one of the Mario games that led you somewhere towards the end of the game, skipping quite a few worlds and hours of game play?

All of these fantastic games changed gaming forever. Some began gaming as we know it. Some encouraged gaming to take a new view or style. Without these revolutions or creativity, we would never have advanced as far as we have today. The breathtaking graphics, large free roam games and so much more.

If you’ve noticed, the games that started it all (or at least were milestones in the advancement of gaming) were solely based on a main story mode. Take Ocarina of time for example, a game acknowledged by some as the best of all time. Completely single player story mode. GTA, all single player. Metal Gear Solid, single player. All the Final Fantasies and other great RPGS.

Single player is what began gaming and is the origin of gaming. Ever since the beginning of internet and online play, single player has never been the same. The essence of gaming is being lost to the increasingly popular online games. More and more games are being directed towards online play and less towards single player. A good example of this is the CoD franchise. Ever since the online mode exploded in popularity in CoD Modern Warfare, the campaign was being played less and less. Soon enough, as World at War and Modern Warfare 2 came out, people began to skip the campaign entirely and spend their time solely on online play. Now fair enough online play is incredibly addictive and I don’t blame those people for playing it. The people I do blame are the manufacturers and producers. The people whose design the game in the way that online was the first option, advertising and emphasising its addictiveness. They are turning the gaming industry focus into mainstream and profit, rather than developing original or unique games that are a change from mainstream i.e. actually making the  best parts of a game in single player mode.

This is why the few games out there today, that are focused on single player and do so successfully, are sometimes (and should be) recognised as the best games of our generation, year etc. A good example of this, (possibly the best example) is The Shadow of the Colossus. This game (PS2) is a unique, absolutely spectacular game of one of the highest calibre. The story is simple, taking us on quite an emotional journey. There are only 16 bosses to kill in the game, the graphics are excellent, especially for its time (early 2006) and the gameplay itself is truly an experience. I hope to delve much further into the remake of this game which may be released late this year. Other good examples that are truly great games of our generation are Assassins creed 1 and 2, Bioshock, GTA IV, Halo Combat Evolved, Uncharted 1 and 2, Batman Arkham Asylum, Fallout 3 and New Vegas, Oblivion, Metroid Prime, Devil May Cry, Metal Gear Solid and of course The Legend of Zelda series ( Ocarina, Majoras Mask, Wind Waker, Twilight Princess) Of course I haven’t mentioned handheld games as that will hopefully be discussed separately.

Essentially, playing multiplyer online is all well and good, but try not to forget about single player. It can be fun. Try it out. You won’t regret it.

Also, in my opinion, real multiplayer is offline, local multiplayer. I have so much more fun playing 4 player CoD with my friends around me, then playing by myself against strangers. Yes, you can play with your friends online, but it is much more fun when are right next to you, shouting and mucking around. I believe my fellow article writer, The Viking Gamer has a blog on offline multiplayer. Go ahead and read it if you want to.

Phew, that’s finally done. I hope you’ve been enriched. Then I hope you buy me some new headphones.

If I’m going to rate something then I give spaghetti a 8.5/10. I mean it’s a great food and deserves a high mark, especially due to its versatility, but It’s not as amazing or overwhelmingly spectacular as something like creamy mushroom pasta.

by Wassim

Muffin Break : The Knowledgeable Muffin, A Flawed Game and Two Bananas.

9:46 am in Rant by Wassim

 

 

Before I begin, i’d just like to apologise for my absence. I have been roaming the globe in the search for knowledge. Not only that, I’ve been working , bludging, studying , bludging, sleeping, bludging and much more. Nonetheless, that phase is over and The Knowledgeable Muffin is here to stay. Now on to the main event.

Have you guys ever imagined that you actually lived in the world of an MMORPG like World of Warcraft? Well screw that, how about you TAKE everything from WoW (Characters, classes etc) and place it all into the modern world.

Enter the Swordsmen battling it out with Spearmen in the middle of the street. Call of Duty addicts wouldn’t be able to comprehend it.

CoD addict 1: How big is that commando knife man!

CoD addict 2: That’s hax man. I friggen hate hackers

Enter the archers firing down a curtain of arrows from the Sydney tower.

CoD addict 3: That’s some fully sick ballistic knife skills man.

Enter the mages, attempting to cast fireballs, but before they could, everyone, including the swordsmen, spearmen, archers and CoD addict, would stop what they’re doing and stare.

CoD addict 5: There’s no such thing as magic, man. Go home.

Yeah it wouldn’t work out.

 

On the matter of CoD, there are quite a few issues I would like to address. For example, when I’m injured… no let me rephrase… when I am ever so slightly and minutely wounded, the screen begins to behave in quite an odd manner, that is, my screen begins to cover itself up with red blotches and markings.

Also, if I continue to be shot, which I vaguely recall occuring, the screen continues to blotch up at an exponential rate. This is an incredibly innacurate and ridiculous simulation of a near death experience. In that type of situation (visually speaking), one’s vision would blur up and eventually fade to black. The only possible instance of one’s vision going red is if the blood spurted from their wound, say, from the chest, and into their eyes. For this to occur, the blood would have to double back or, collaqiually speaking, ‘curve’, as blood is usally spurted outwards or sometimes even upwards…but never backwards. Simply imagining this thoeretical event is ridiculous. The red arrow in the picture below displays the path the blood would have to take. Pleas note that, due to the complexity  of this diagram, it may be incapable of comprehension. If this is  so, and will likely be so, please disregard it and move on.

It could also be argued that this effect is not an attempt at realism, rather, simply to indicate that you are being shot and must take course of action, i.e. ‘get to cover you dumbshit’. It can also indicate many other things, such as the skill of your enemy. If your screen blotches up at a very slow rate, then your enemy is either a 10 month old baby crawling over an unoccupied controller (see below), or a noobcake.

It’s quite clear that this effect is added for the basic role of health, as well as an attempt of realism. However, it is not only inaccurate in its realism, it also lacks subtlety. If the Mortal Kombat voiceover guy said REAL!!! Everytime your screen went red, it still wouldn’t be as obvious at an attempt of realism as it is now.

Furthermore there is the aspect of ‘healing’ after being shot. When any human being is shot, by ANY type of bullet, they do not simply recover in a matter of seconds with absolutely no medical aid whatsoever (this does not apply to Wolverine). I have therefore concluded that there can only be four solutions.

  1. All CoD games are a tribute to wolverine.
  2. The bullets are  infused with healing attributes and are only activated a few seconds after entering a human body (this would explain the delay in healing times, and thus, making it fair for both, as the shooter still has time to finish thier opponent off).
  3. It is not an attempt at realism and is used to keep the game flowing (this option is my least favourite as there is no fun in it).
  4. Four, the rejected mages from the modern world (see above) were hired by the CoD producers, to heal wounded soldiers via their healing skills (clearly this only applies to clerics, however, it is possible that when one is randomly killed from a napalm strike that was on the other side of the map, that these are actually fireballs cast from angry, rejected, fire mages {This would explain a lot}).

Apart from option three, all options are very possible. To be exact, option 1,2 and 4 each have 33% chance of occuring, whilst option 3 has 1% chance of occuring.

Lastly, I find that when shot down, the body does not remain forever, but does last long enough for you to see your own body after you respawn. Note, this has only ever occured to me when intentionally dying for the purpose of experimentation of respawn time. Now, whilst it is disturbingly entertaining to see your own corpse in the game, I would rather your body disappear once you respawn (therefore making it quite obvious that the game is taking a non-realistic approach) or allow the body to remain there for the duration of the game (which would make it obvious that he game is at least attempting to take a realistic approach. Further, since bodies will continually pile up all over the map, this would not only make it simulate a real battlefield, strewn with corpses, but will also give disturbing people opportunity to play out their strange incentives).

Disturbed CoD addict 1: Dude these bodies aren’t disappearing !!

Disturbed CoD addict 2: Awesome, let’s see how much we can pile up!! Maybe we can make a wall, like in 300!!

Hmm. Is it me, or does adding 300 into any statement result in the meaning of the statement seem more socially acceptable?

Essentially, the way CoD has it is right in between realistic and not. Another adverse effect is that the viewing of one’s dead corpse has the potential to fuel people’s ridiculous ideas of parallel dimensions and moon’s composed purely of cheese.

That just about wraps it for CoD today. I hope I’ve answered some of your questions about CoD. In fact, I’ve probably answered them all.

If not, then just ask Jeeves.

I’ll end this article with the pictures of the fortnight.

-The Knowledgable Muffin, you’re favourite Choc-Chip sensation.

 

   

…and because 300 never gets old…

 

 

by mark

Moments in Waiting: Goodbye Hospitality

11:27 pm in Rant by mark

This is a poem I wrote for my last day of being a waiter. It remains how I feel about customers, and hopefully I can pass it on to my children, and their children and so on, so one day one of my ancestors will look back and say, ‘what an arsehole’.
Farewell Gentle Retards

Forgive my judgement, customers
And thinking you’re a git
As I watch you make the hard decision
Of figuring where to sit

Interpreting the elderly,
For example ‘I’m so cold!’
Can be directly translated
I’m just so goddam old!

And to hear those lovely orders
Pancakes separated but in a stack
Please make them lightly cooked
But make sure they come out black

And I love the rounded fatties
Their facade of dietary care
While I stand there wondering
How you fit in your creaking, groaning chair

And they say to me while sitting
Outside so they can smoke
Ill have something deep fried and fatty
To drink a Diet Coke

It’s a secret barely held
I hate your precious, screeching child
And your prams like four wheel drives
Block my god damn aisle

So I’m set too flee this place
Prepared to fly this prison
And in doing so escape my fate
An impending aneurysm

So farewell you all

Ciao, good luck, adieu
I hate you all, I hope you die
And most importantly:
Fuck you.

by Wassim

The Muffin Break

2:12 am in Rant by Wassim

Welcome to Muffin Break, the only page on the internet that is written by a muffin*citation needed*

Now before I begin I would like to clarify something. When you’re bored, motionless or even unconscious, do you ever begin to think about what-if scenarios of your past and how your life may have changed? Then you get tired of that and begin to think about random fight scenes from the matrix and begin to evaluate the difficulty of the moves they pull off? Then you start thinking, hey this isn’t as hard as it looks, hell, I could pull off right now.

So do you?

Well I don’t. Now, moving on…

 

So, the end of the year is edging ever closer, and more so, is Christmas. This brings me to the crux of this article, that is, Santa. Yes Santa, the bearded man in red and white, not the mountain toppling, kebab raiding, Viking Santa.

 

This man has a crucial role in Christmas. He is the deliverer of presents i.e. the coolest postman you will ever know. Yes, cooler than Postman Pete. However, after a thorough investigation, I have uncovered some worrying facts.

The first fact is in regards to all the children he must deliver presents to. In one night. Now, according to the United States Census Bureau, the current world population is currently estimated to be 6,879,900,000. Also, 24.2 % of this population are aged under 18. This means that there are 1,664,935,800 people aged 17 or lower. Now, considering the fact that Santa does not visit Muslim, Jewish or Buddhist houses, then this reduces the amount of visits to 15%. Also, assuming the average amount of children per household is 3, the final total of visits becomes 83,246,790. (As one would presume that there was at least one good child out of the three)

Now, Santa has 31 hours of Christmas to work with, due to differing time zones. Now, this would result in 745.94 visits per second. That is, every individual visit would have to take 0.00134 seconds (1 thousandth of a second). So, this means Santa would have to park his sled on the roof, jump down the chimney, place presents around the tree, eat his cookies and milk, make his way back up and take off in his sled again.

Furthermore, the total trip Santa has to make is 80,000-100,000 km (The bare minimum), meaning his sled would have to travel at 3225.8 km/hr; approximately 3 times the speed of sound. This excludes toilet breaks, sleeping, feeding etc. Not only this, but an average reindeer can run at 40-50km/hr maximum.

Moreover, there would be the weight of the presents to consider. Assuming each present is a simple, 200-300 gram toy, then the total weight of the presents would result in 16,649.358 tonnes ( assuming Santa has only one present for each visit{Also excluding Santa’s weight himself}). If you’re having trouble imagining approximately 16,000 tonnes, then try imagining 100 full grown blue whales. If you’re still having trouble, then try imagining the Vikinggamer’s axe, that should help . A colossal amount of energy needed to move a sled holding 16,000 tonnes at 3225.8km/hr. Now the

reindeer, even if they were some sort of super reindeer and were 20 times stronger than ordinary reindeer, could not get the job done, even if there were 10 of them( An ordinary reindeer could pull 100kg tops). Santa would need 166,000 reindeer. This would also add an extra 8,300 tonnes (assuming every reindeer weighs 50kg, which is lighter than an average full grown reindeer {74kg}). This would also be incredibly difficult for Santa to organise 166,000 reindeer all by himself, in the arctic, as well as having to park all of them on each roof.

Additionally, 16 649 tonnes (excluding the weight of the reindeer) travelling at approximately three times the speed of sound, will create vast amounts of air resistance. This will cause the front reindeer to heat up in the same way as spacecraft when re-entering the Earth’s atmosphere. This means the front reindeer will each absorb TRILLIONS of joules of energy. Per second. I.e., the front reindeer will almost instantaneously burst into flames. This combined with the deafening sonic booms created with the speed the reindeer are travelling at (as they surpass the speed of sound) will result in the complete vaporisation of all reindeers in less than a hundredth of a second.

In this time, Santa will encounter enormous centrifugal forces. He will be pushed against his sleigh by almost 100 tonnes of force.

Yes. Just a few fun facts. That’s all from me for now.

See you when I see you

The Knowledgeable Muffin

by mark

Moments in Waiting: A-Z (H is for Help)

11:12 pm in Rant by mark

There’s not much I can say about ‘Help’ without first explaining that most of the people I served needed Help. Not in the usual way of, say, needing a new fork after dropping one on the ground for the fiftieth time or with understanding how to pronounce the word ‘chinotto’, but Help as in I-need-a-full-time-nurse-to-care-for-me Help.

There are a few different kinds of Help, the first being:

Silent Help:- People in need of silent Help come to expect that help will be given because they have been expressedly silent about their situation. It is a particularly circular argument that goes something like this:

Customer: “My (x) was wrong!”
Me: “You never mentioned (x) was wrong before”
Customer: “Exactly.”

This may seem completely stupid (mostly because it is) but this has happened to me more times than I care to explain. My favourite particular instance of this happening was when I was working at what was possibly the most disgusting and poorly run establishment in Leichardt going by the name of Al Martino’s. To the customers credit, the food was shit, and I knew this. However, when this particular table of three failed to finish their mains, having left well over half of it on their plate, I asked them if they wanted desserts. They said no, and asked for the bill. I gave them the bill, and after a good fifteen minutes I see the manager (who is a moron) talking to them and being the wormy little coward he was. He called me over angrily and said:

“These people said they didn’t like their food, why didn’t you tell me?”

I mocked surprise and said, “They never told me, what wrong sir?”

The (one) guy on the table said, “Well I didn’t finish all of it did I? You didn’t ask if anything was wrong.”

At this point in my life, my anger and stress levels were at an all time high. While I am normally charming and polite, it didn’t take much at this point to send me into a state in which stabbing myself in the leg would have sent me a much needed and appreciated rush of endorphins.

I leant over the table, grabbing the edges hard until my knuckles went white, grinned like Jack the Ripper at a hooker convention and said through tightly clenched teeth:

Sorry, sir, I assumed you were full. Unfortunately, I, nor anyone else on this planet, can read your mind. If you had a problem, you should’ve let me know instead of feverently hoping I would develop psychic powers to help you in your devastating fettucine crisis”.

I straightened up and walked away, and as they all stared after me with looks of shock, awe (and in the case of the women pure lust) I clearly said ‘idiots’ and went back to work wiping tables.

Loud Help:- This help is more in common with Yanks than Australians, yet I’m not sure which is more stupid between Loud and Silent Help. Loud is definitely the more annoying whilst Silent is infinitely more frustrating.

Loud Help can be perfectly described by an instance in which I was serving a table of Yanks and one of them knocked his fork on the ground. I said,
“Don’t worry mate I’ll get you another one.”

He picked it up, held it over his head and said,
“I’ve dropped my fork”

I was taken aback for a second before I began again,
“Don’t worry I’ll grab…”
“Excuse me, I’ve dropped my fork”

Again, taken aback, and then he continued.
“Excuse me, I’ve dropped my fork. I’ve dropped my fork. I’ve dropped my fork’? I’ve dropped my fork, see, I’ve dropped my fork”

All efforts on my behalf to ensure him that I was getting him a new fork fell on not so much deaf but retarded ears (and before some of you begin wondering if he did have any impairments, he did, but it was only a severe case of being a dumbarse Yank).

At this stage in my life I was serving many of our overseas cousins because there was the old peoples olympics happening at Homebush. It was, for these Yanks, the first time any of them had tried espresso style coffee. Tring to explain espresso to a senior Yank is like teaching a Yank volume control. It can’t be done.

“I want a black coffee”

“We do it a little differently over here, I’ll get you a long black with a side of hot water, it’ll be the closest thing you’ll get to a black coffee”

“Is it black?”

“…yes, it’s a long black, it just means coffee with no milk”

“What’s a long black?”

“…right, you see, a long black is like a black coffee, it’s got no milk”

“But I want a black coffee!”

“…one black coffee coming right up.”

Observational Help:- Observational Help can be endearing but is more often than not stupefying.

I once watched a date progress where the male was some form of bogun trash who decided that spending thirty dollars on parmagana somehow made it classy and the lady had gone out on a limb and ordered the rack of lamb (which was an excellent dish).

After watching the woman turn over the lamb a few times, and ask her partner about her dish and his subsequent shrug, I thought I may have made a mistake. Walking over I asked if everything was alright. She looked into my eyes, pointed her knife at the lamb and asked:

“How do you eat this?”

After a very careful explanation in which I showed her the sawing motion the knife is supposed to make whilst the fork holds the food in place, I was asked to take it back for the chef to cut up into sections. The chef called her an idiot, me an idiot, everyone in the kitchen an idiot, before cutting it up. She ended up eating it with her hands.

Waitress Help:- I’m partially sorry to say this, but waitresses can be their very own particular brand of evil. I don’t know much about female etiquette except that dress standards are now measured in ‘sluttiness’ (a conversation I’ve overheard several times where one girl will say, ‘I’m only dressing a little slutty’ and another one will say, ‘No, i’ve decided to go full slutty tonight’).

The first, and mostly benign example of Waitress Help is when a group of these witches gathered around to silently giggle over a woman whose tag of her dress was hanging out. I asked why they didn’t tell her, and judging by the look on their faces I may as well have asked them to eat a living foetus.

Deciding that their retarded giggles were worse than suffering retribution from a ladies tag situation, I made my way to the table, pretended to say something about this particular ladies meal before very quietly letting her know the tag was hanging out. She thanked me profusely for my discretion and left me a twenty dollar tip. Waitresses 0 Mark 1.

The worst and most abhorrent version of Waitress Help came when a couple asked a waitress if they could take the bones of the poussin (game hen) home for their dog. Upon hearing the plot of these two would-be ignorant retard assassins I let them know that dogs+cooked chicken bones = dead dog. They thanked me for letting them know, though they did look a little confused. I can only pray that when their combined retardedness did end up having consequences for the dog is was quick and painless, unlike the death I hope they suffer.

Anyway, the waitress in question accosted me and asked why I threw out the bones. I let her know the situation, and she simply said:

“So? Who are you to tell them they can’t feed their dog bones?”

I calmly and carefully explained that choking to death isn’t pleasant for anything, including our canine friends, to receive a similar answer. A few nights later when this waitress wasn’t on, I conveyed the story to the rest of my waiting team (about 90% female {there was ten of us and I was the male}) and they all had eerily similar theories, that I should’ve let nature take its course.

Til this day I will never understand how they could blithely accept that they would have killed the dog as surely as they had cut off its legs and thrown it into a river. It’s just so…well it’s not even stupid, understanding you’re killing something without feeling compuction is just straight evil.

Anyway that’s enough from me for this post as re-living my days in hospitality brings back my night-terrors.

Til next time, don’t kill your dog.